Another round of lint on Windows implementation
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@@ -3,8 +3,12 @@
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package serial
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import "unsafe"
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import "syscall"
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import (
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"syscall"
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"unsafe"
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)
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var _ unsafe.Pointer
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var (
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modadvapi32 = syscall.NewLazyDLL("advapi32.dll")
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@@ -16,7 +20,7 @@ var (
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procSetCommTimeouts = modkernel32.NewProc("SetCommTimeouts")
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)
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func RegEnumValue(key syscall.Handle, index uint32, name *uint16, nameLen *uint32, reserved *uint32, class *uint16, value *uint16, valueLen *uint32) (regerrno error) {
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func regEnumValue(key syscall.Handle, index uint32, name *uint16, nameLen *uint32, reserved *uint32, class *uint16, value *uint16, valueLen *uint32) (regerrno error) {
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r0, _, _ := syscall.Syscall9(procRegEnumValueW.Addr(), 8, uintptr(key), uintptr(index), uintptr(unsafe.Pointer(name)), uintptr(unsafe.Pointer(nameLen)), uintptr(unsafe.Pointer(reserved)), uintptr(unsafe.Pointer(class)), uintptr(unsafe.Pointer(value)), uintptr(unsafe.Pointer(valueLen)), 0)
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if r0 != 0 {
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regerrno = syscall.Errno(r0)
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@@ -24,7 +28,7 @@ func RegEnumValue(key syscall.Handle, index uint32, name *uint16, nameLen *uint3
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return
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}
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func GetCommState(handle syscall.Handle, dcb *DCB) (err error) {
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func getCommState(handle syscall.Handle, dcb *dcb) (err error) {
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r1, _, e1 := syscall.Syscall(procGetCommState.Addr(), 2, uintptr(handle), uintptr(unsafe.Pointer(dcb)), 0)
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if r1 == 0 {
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if e1 != 0 {
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@@ -36,7 +40,7 @@ func GetCommState(handle syscall.Handle, dcb *DCB) (err error) {
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return
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}
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func SetCommState(handle syscall.Handle, dcb *DCB) (err error) {
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func setCommState(handle syscall.Handle, dcb *dcb) (err error) {
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r1, _, e1 := syscall.Syscall(procSetCommState.Addr(), 2, uintptr(handle), uintptr(unsafe.Pointer(dcb)), 0)
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if r1 == 0 {
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if e1 != 0 {
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@@ -48,7 +52,7 @@ func SetCommState(handle syscall.Handle, dcb *DCB) (err error) {
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return
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}
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func SetCommTimeouts(handle syscall.Handle, timeouts *COMMTIMEOUTS) (err error) {
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func setCommTimeouts(handle syscall.Handle, timeouts *commTimeouts) (err error) {
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r1, _, e1 := syscall.Syscall(procSetCommTimeouts.Addr(), 2, uintptr(handle), uintptr(unsafe.Pointer(timeouts)), 0)
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if r1 == 0 {
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if e1 != 0 {
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