Use pointers in windowsSerialPort methods

This commit is contained in:
Cristian Maglie
2014-12-30 20:45:25 +01:00
parent 14313e47fb
commit 3415c57d6a

View File

@@ -88,11 +88,11 @@ func GetPortsList() ([]string, error) {
return list, nil
}
func (port windowsSerialPort) Close() error {
func (port *windowsSerialPort) Close() error {
return syscall.CloseHandle(port.Handle)
}
func (port windowsSerialPort) Read(p []byte) (int, error) {
func (port *windowsSerialPort) Read(p []byte) (int, error) {
var readed uint32
params := &DCB{}
for {
@@ -115,7 +115,7 @@ func (port windowsSerialPort) Read(p []byte) (int, error) {
}
}
func (port windowsSerialPort) Write(p []byte) (int, error) {
func (port *windowsSerialPort) Write(p []byte) (int, error) {
var writed uint32
err := syscall.WriteFile(port.Handle, p, &writed, nil)
return int(writed), err
@@ -203,7 +203,7 @@ const (
TWOSTOPBITS = 2
)
func (port windowsSerialPort) SetMode(mode *Mode) error {
func (port *windowsSerialPort) SetMode(mode *Mode) error {
params := DCB{}
if err := GetCommState(port.Handle, &params); err != nil {
port.Close()